Quick Facts
Duration
3 years
Mode
Full-time, On-campus
Intake
Feb, Apr, Jun, Sep, Oct
Tuition Fees
RM78,905
Course Highlights
- Specialised in three distinct areas including of game art, game design and game technology
- Endorsed by Codemasters Studios, one of Britain’s oldest video game development companies
- One of the first programmes outside North America and Europe to be an Unreal Academic Partner
- Alumni work in some of the biggest brands in the game industry including CD Project Red, Playstation, Streamline and Bandai Namco
Course Structure
- Oral Communication
- Fundamentals of Game Design
- Fundamentals of Game Technology
- Fundamentals of Game Development
- Fundamentals of Game Art
- Professional Development and Leadership Skills
- Specialisation (4 Subjects)
- Game Project Studio 1
- Game Project Studio 2
- Human Computer Interaction for Games
- Game Business & Marketing
- Research Methodology
- Specialisation (6 Subjects)
- Final Year Project 1
- Final Year Project 2
- Internship
- Electives (4 Subjects)
Specialisations
Game Art
- Digital Drawing
- Digital Imaging
- Animation Principles
- Introduction to 3D Modeling
- 3D Game Modelling and Texturing 1
- 3D Game Modelling and Texturing 2
- 3D Game Animation 1
- 3D Game Animation 2
- 3D Game Art Development
- Advance 3D Game Art
Game Design
- Game Genre Studies 1
- Game Systems Analysis and Design
- Game Level Design
- Game Social and Culture Studies
- Game World Creation
- Games Narrative
- Multiplayer Game Design
- Game Genre Studies 2
- Game QA and Testing
- Game Support Documentation and Review
Game Technology
- Fundamentals of Programming
- Logic, Math & Physics for Games
- Data Structures & Algorithms
- Object Oriented Programming
- Game Programming
- Graphics Programming
- Mobile Game Development
- Object Oriented System Analysis and Design
- 3D Game Programming
- Data Communication & Networking
MPU
- Penghayatan Etika dan Peradaban (Malaysian Students)
- Bahasa Melayu Komunikasi 2 (International Students)
- Falsafah dan Isu Semasa
- Entrepreneurship
- Integrity and Anti-Corruption
- Global Social Responsibility
- Bahasa Kebangsaan A*
Notes:
Bahasa Kebangsaan A is compulsory for all Malaysian students:
- Without a credit in SPM Bahasa Malaysia.
- Without SPM Bahasa Malaysia (applicable to students from UEC, O Level, or other equivalent programs)
- Digital Audio for Games
- Concept Art for Games
- 2D Game Art Development
- Artificial Intelligence for Games
- Game Engine Architecture and Design
- Integrated Game Commercialisation Project 1
- Integrated Game Commercialisation Project 2
- Presentation Skills
- Motion Graphic Design
Entry Requirements
- GCE A Level/STPM or equivalent: 2 Principal Passes or CGPA 2.00
- Diploma: Pass with Min. CGPA 2.00
- Foundation Studies: Pass with Min. CGPA 2.00
Notes:
- For students wishing to enter the Bachelor of Game Development program (Game Art or Game Design), a Pass in SPM Mathematics is recommended.
- For students wishing to enter the Game Technology track, a Credit in SPM Mathematics is required.
- Candidates without a Pass or Credit in Mathematics at SPM level may be admitted if their entry qualification contain subject(s) of Mathematics and their achievement is equivalent or higher than the required Pass or Credit of Mathematics at the SPM level.
- MUET: Band 3
Estimated Fees
Application fees (non-refundable)
RM600
Tuition fees
RM78,905
Other miscellaneous fees
RM5,700
Discounts & scholarships
-RM800
Total payable amount
RM84,405
You save RM800 when you apply with EduAdvisor!
Other savings
Up to RM7,891